Anyway, in the New Science, you play as one of the great scientific thinkers of the 17th century. And science in the 17the century clearly was just as competitive and cutthroat as it is today. You have to beat your fellow scientists to publishing your significant discoveries. Each turn you get 3 actions, where you can either research a scientific theory, experiment to prove your theory is correct, publish your theory to gain prestige (whoever has the most prestige wins the game), gain influence (by schmoozing government, religious, scientific or industry figures), take a random event, or rest. Deciding when the publish was crucial, you don't want to get scooped, but on the other hand, do you want to let your scientific competitors get a free ride on your research? So, pretty much just like real life. Resting at the right time to build up your energy for important scientific work was also crucial. Overall, we all thought it was a very fun game. The irony of relaxing from the stress of science by playing a game simulating the stress of science provided additional entertainment.
|I played as Gottfried Leibnitz, my girlfriend played as Isaac Newton, resulting in an animated discussion about who really invented calculus!|